AI Insights · Timothy · April 2023
Top 5 Disney Games on iOS in Nicaragua: Q1 2023 Performance
Explore the performance trends of the top 5 Disney games on iOS in Nicaragua during Q1 2023, with insights on downloads and revenue.
In the first quarter of 2023, the top 5 Disney games on iOS in Nicaragua showed varied performance trends in terms of weekly downloads and revenue. Here is a detailed look at each game's performance:
Marvel Contest of Champions from Kabam Games, Inc. experienced a steady weekly revenue, peaking at around $101 in the last week of December 2022. The revenue then fluctuated, reaching approximately $58 in mid-February before settling around $43 towards the end of March. Weekly downloads for the game started at 31, peaked at 72 in the first week of January, and then saw a mix of rises and falls, ending the quarter at around 25 downloads per week.
Disney Coloring World by StoryToys Limited had fluctuating weekly revenue, starting at $19 and peaking at $47 in mid-January. The revenue then varied, with a notable rise to $37 in late February before stabilizing around $18 by the end of March. The game's weekly downloads peaked at 52 in early January but showed a general downward trend, concluding the quarter with about 12 downloads per week.
The Simpsons™: Tapped Out from Electronic Arts displayed a consistent revenue pattern, starting at $8 and peaking at $24 in late January and mid-March. The revenue then fluctuated slightly, ending the quarter at around $13. Weekly downloads for the game saw a peak of 42 in the last week of December 2022, with minor fluctuations throughout the quarter, ending at 29 downloads per week in the final week of March.
Star Wars™: Galaxy of Heroes by Electronic Arts had relatively stable revenue, starting at $20 and peaking at $31 in mid-March. The game’s revenue then decreased slightly, ending the quarter at $23. Weekly downloads showed a peak of 45 in late February, with numbers generally fluctuating around 20-30 per week, ending the quarter at 22 downloads per week.
LEGO® Star Wars™: TCS from Warner Bros. had a stable revenue trend, starting at $19 and peaking at $23 in late January. The revenue then showed minor fluctuations, ending the quarter at $12. Weekly downloads for the game peaked at 20 in early January and late March, with numbers generally ranging between 7 and 20 throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.